RPG Thoughts #1
One of the biggest challenges for a Game Master is coming up with fun and engaging campaigns for players to venture into and explore. So I thought it would be fun to post some of my thoughts on that.
Rescuing the Princess, damsel in distress, is such an old trope. Nowadays it’s the princesses rescuing themselves and being more 3D characters instead of always needing rescuing. But there is something satisfying about helping others and being larger than life that makes it appealing to go on quests looking for those damsels to rescue and maybe woo. However, what if those damsels weren’t exactly… damsels. What if they were hags and witches in distress from meddling adventurers looking for easy targets. Maybe the local mortuary necromancer is kidnapped by a knight claiming the black craft as blasphemous, which I guess he has a point depending on your perspective. The town’s resident Drugar smithy is locked up in a tall tower owned by a wacky wizard because their hair color is orange. A nobleman's poet son was captured by a dragon who fell in love with his poems and scribbles. I’m just saying, maybe we can all be a damsel in distress sometimes and it’s okay if an adventurer can come to our rescue.
I know I get lazy sometimes and would not mind if some adventurer were to swoop in and save me from my constant voluntary slavery at this gold mine. (save me, I'm begging you...)

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